by doing so the game sells as amateur to prospecting consumers. Maybe not worth the subscription cost? let alone "Runecoins". Of
course 'Advertising' is a relatively minor issue compared to gameplay
when a game is so well established in the market as this.But seems a poor way to stay competitive in a very competitive, and ever growing market. Its a sign of things to come Carl.just
think of the store as a 'tax' on the game.buy runescape gold.Little bits of money here
and there add up to better income than getting people to buy something
for a higher price. It
would be great if the Loyalty program gave 'x' amount of Runecoins to
members each month, or trade in loyalty point for Runecoins as well so
that they can save to buy cool stuff.I
do wish people would stop exaggerating how many players used to be
online. I can assure you there have never ever been 300k players online
at any one time.
The
most I saw online before never went over 200k. People love to
exaggerate to make themselves look more legit. Well, it doesn't work.Besides,
people should shut up about solomon. It's a cash shop.Mmorpgs have
cash shops and you don't see their players crying.where to buy runescape accounts.the loyalty store really needs a complete revamp. referably involving
runecoins and/or some other form of micropayment, so that we can get
closer to removing the squeal.Why
have you be so sneaky with packages and how much the stuff actually
costs in SGS? You have to buy the max amount of runecoins to get
something that costs like 50 rune coins more than what you would get the
package that is cheeper.
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